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 The Void Stares Back

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jeunslo
MOD
MOD
jeunslo


Posts : 385
Join date : 2008-12-22
Age : 30
Location : In the closet of 222 i own u. >-)

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PostSubject: The Void Stares Back   The Void Stares Back I_icon_minitimeWed Oct 06, 2010 5:26 am

The Void Stares Back marks the end of the Void Knight quest series we started this summer. So far, you have investigated and tracked a released pest; unscrambled Korasi's memories; witnessed the death of Void Knights at the hands of a mysterious figure; pushed around beer barrels; infiltrated a Black Knight workshop; and played with puzzle boxes.

Once more, the Void Knights call on you for assistance. Their skills at stealth are not nearly as keen as your own and Korasi needs you to infiltrate the Black Knights again. Doing so will lead to many dangers, both mental and physical, but will enable you to discover who the real mastermind behind this nefarious pest-fuelled plot is, and what they really wanted those puzzle boxes for...

Finding out is the easy part, though, as stopping them will push your diplomatic and strategic skills to the limit as you command your knightly allies against a truly unhinged foe. Oh, and you might want to brush up on your Conquest tactics as well.

After all of these trials, tribulations and moral quandaries, your standing among the Void Knights will be judged, but we're sure you’ll not be found wanting...as you'll also be thoroughly rewarded with a variety of experience and some upgraded Void Knight gear that shows off your true colours.

Mod Nancy, Mod Moltare and Mod Rathe
RuneScape Content Developers

Summary:

Where to start The Void Stares Back:

Talk to Captain Korasi in Falador Park.


Requirements to start The Void Stares Back:

80 Magic
78 Attack
78 Strength
71 Firemaking
70 Construction
70 Crafting
70 Smithing
55 Summoning
10 Defence
A Void Dance
Complete the Conquest tutorial
A combat level of 100+ is recommended

In other news...

The various Deflect curses now work properly with the God Wars Dungeons boss, Kree'arra. Previously, it would ignore the Deflect curses, but worked with the normal Protect From prayers.

A quick option has been added to altars in Daemonheim to allow you to quickly restore your Prayer points. That’s particularly useful if you're in combat at the time!

Moved some of the higher parts of the Wilderness wall so preferred runecrafting routes are unaffected.

Using an empty plant pot on a farming patch will now fill all of the empty ones in your inventory.

The login screen has been simplified and reworked to make it even easier to login.

You'll now arrive closer to the Blood Altar when travelling there via the Abyss.

We've fixed the magical blastbox to work correctly with the Fire Bolt spell.

Added a confirm message when dismantling godswords.

-comments?- 78attack ftl
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